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You can no longer kick during tavern fights. You can now pay off all looters and bandits. Mercenary Wages and Hiring costs changed. Goods are now removed when transported by a caravan. New and more realistic Caravan Trading System. Renamed the faction "Polish Republic" to "Polish Commonwealth"īattlefield AI enhanced and can give the new volley fire orders. All armor pieces have been given proper morphs when equipped by female characters.Īll dialog has been readjusted for accounting for female player characters. Muskeeters can reload and fire ranged weapons much more effectively.Īdded starting option to play the game with a female character. Infantry units now run much faster and muskeeters run a bit faster as well. Multiplayer character stats have been revamped.
#MOUNT AND BLADE FIRE AND SWORD CHEAT ENGINE CODE#
Network code improved and sends less events. Bots can now be purchased individually through a separate overlay. Multiplayer Captain modes have received an overhaul. Grenade damage calculation is changed so as to account for obstructions.Ĭhanged the fog and atmosphere settings in some multiplayer maps.
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Switching to pistols is now quicker whereas switching to muskets has been made slower. If a character is interrupted while reloading a musket (by being hit) the reloading action is now resumed from where it was left off. Pikes can now be thrusted from an overhead stance so they no longer have a single type of attack. New sounds and particle systems for musket shots bullet hits and ricochets.
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Basic arrows for bows do cutting damage but it is possible to buy more advanced ones with piercing damage. New orders for specifying formation depth (between 1 and 5)ĭamage type of Ranged Weapons is now determined by the type of ammunition rather than the weapon itself. Horses have been made slightly faster and expensive ones now have higher charge rating.Ĭharacters can now crouch. Motion blur effect has been removed from some weapons. Melee weapons have been rebalanced in general and they are now faster. Muskets have new thrust and swing animations for being used in melee where they are used to bash the enemy with the stock. Pistols and Muskets are now held by their barrels when used in melee mode.